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Chroma prime build
Chroma prime build









chroma prime build

Otherwise, Void Dashing is enough.Įither way, the point is Chroma has a lot of hoops to go through to even be decent anymore That's only the case if RNG fraks you up and spawns Terry very far away (which in my case, happens very rarely, if at all in a single night cycle). I think hes even less relevant that Chroma is.īecause you need to use AW 90% of hunts to get to the island fast, which drops off your Vex buff.

chroma prime build

So I do not really see a need for Harrow anymore. Only reason you want that to happen is to stop the energy drain but we have Arcane Nullifiers for that. You don't even need to shoot through a shield to 1-shot with this setup btw.Įxcept your Harrow is going to do what they've always done to stop the mag procs from hitting everyone so that's not going to hit you. Only time I didn't one shot a limb is when I missed almost all of the pellets and/or was in heavy falloff distance because team didn't take down shields fast enough before it stomped me away or smth. Since I have a riven I use it instead of shocking touch and have focus energy finish off the radiation combo. Initial combo actually feels pretty useless with the amount of time you have to build combo with extra combo count chance even considering the time you use to make UW for your team. Makes it super easy to pop limbs and the Eidolon even if your team doesn't all bring Corrosive projection and your at a distance where falloff is starting to affect the shots. Since you're Volt, it's very easy to build combo to at least 3x or 4x while the Eidolon is doing its downed scream just by pressing 2 and hitting it a lot. I've found that corrupt charge isn't necessary, and it's probably better to run Quickening instead with Focus Energy instead of Volanic Edge.











Chroma prime build